About Me

I am Fahrettin Güngör, thirth year student at the Gamedevelopment study at Deltion college. I am currently looking for an internship as part of my education starting januari 30th 2017. For the past few years I have been working as game developer/programmer in our Game-Labs, in which we work with a group of students to learn the process of making games. In addition I teach childeren and students to develop there own games in Construct 2.

I like to take things apart to see how they work, press buttons to see what happens and tend to notice details that most people overlook. I am always trying to find ways in games to exploit features by approaching them from a different angle and to have good knowledge on intertwining processes. In my spare time I am constantly trying to develop my self, I do this by watching and testing various tutorials on the internet.

I enjoy playing, creating and testing video games in general. I have good analytical skills and use everything I have learned in the past in my journey to become a great game developer/programmer. With my skills, experience and knowledge I can be a valuable asset in creating and ensuring quality of games.

Vigilant Directive

Team size: 10 members

Genre: Real-Time Strategy

My roles: Programming, Planning Manager, Supporting with the organization

Development year: 2016

Play the Game

Colony Cruiser: The Maria

Team size: 5 members

Genre: First Person Shooter

My roles: Producer, Programming, Level Designer, Planning Manager, User Experience, Quality Assurance

Development year: 2016

Download The Game

The Garen Crusade

Team size: 6 members

Genre: Adventure, Hack and Slash, Puzzle

My roles: Supporting The Producer, Lead Developer, Level Designer, Supporting The Planning Manager, User Experience

Development year: 2015

Download The Game

Utopia

Team size: 3 members

Genre: Adventure, Puzzle

My roles: Producer, Programming, Level Designer, Planning Manager, User Experience, Quality Assurance

Development year: 2015

Play the Game

Lotus Tower

Team size: Solo

Genre: None

Development year: 2014

Play the Game

Rube Goldberg

Team size: Solo

Genre: None

Development year: 2014

Play the Game

Wrecking Ball

Team size: 3 solo

Genre: None

Development year: 2014

Play the Game

RTS

Team size: Solo

Genre: Real-Time Strategy

Development year: 2016

Play the Game

Skills
Primary Qualities
  • Leadership
  • Result oriented
  • Working in a team
  • Responsible
  • Communication
Secondary Qualities
  • Self-confidence
  • Ambitious
  • Learning
  • Adaptability
  • Perseverance
Languages
  • Dutch
  • English
  • Turkish
Unity 3D
80%
C# & Unity Script
75%
Visual Studio
50%
Construct 2
85%
Autodesk 3dsMax
60%
Git
70%
Microsoft Office
80%
Photoshop
65%
Résumé

Education

Deltion College Zwolle
2014 - current
Game development level 4

ROC
2009 - 2011
Planning / Calculator / Engineer level 4

ROC
2007 - 2009
Installation Technique housing level 3

ROC
2005 - 2007
Assistant Installation Technique level 2

ROC
2004 - 2005
Administration level 3-4

curriculum vitae - resume - CV

Work Experience

Gamestad Arnhem, Netherlands, Parttime
01.2016 - current
Teacher, developing games

Aydin Klussenbedrijf Nijmegen, Netherlands, Parttime
01.2001 - current
Allround handyman

Mixfood Nijmegen, Netherlands, Parttime
01.2015 - 07.2016
Cafetaria employee

Reko Arnhem, Netherlands, Fulltime
07.2013 - 08.2014
Courier

Kruidvat Heteren, Netherlands, Parttime
01.2013 - 06.2013
Order picker

Cofely Arnhem, Netherlands, Fulltime
01.2012 - 12.2012
Planning service

Bam Techniek Veenendaal, Netherlands, Fulltime
06.2011 - 12.2011
Planner technical management

Contact

Do you have any questions, or things you want to ask? Feel free to contact me!

M +31 (0)6 42 52 00 22
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